New player - force organization question

Started by Jethreal, November 27, 2023, 06:10:35 PM

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Jethreal

Hello all!

My buddies and I are just starting to paint up some Pacto armies and I was wondering how do you organize your forces?

- do you equally split them amongst your commanders (presuming you leave professional generals loose and attach an instinctive one)
- do you mix and match units within a commanders forces or do you say put all your cavalry under a single commander?

Just looking for a few rough ideas not on what to build but how to assign the units amongst the command :)

Thanks!

nikgaukroger

This is a real "it depends" thing.

Depends on the army, the terrain, the opponent and how the armies are deployed - and the tactics I am going to use. Which is, of course, no use at all in answering your question  :P

I do tend to give a commander a job which will usually be related in part to the number of cards they have.

For example in a recent competition I had a Mediocre general who usually had 2 infantry units in his command and their job was to sit and hold one end of my battle line; so as they are not expected to do much that the general has only 2 cards should not be an issue - and he can always upgrade 1 of them so at least 1 unit should be able to actually do something.

"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."

Jethreal

Do you limit the number of units assigned to the number of cards a commander gets?  IE 3 cards - 3 units?

nikgaukroger

I will usually have at least as many cards as units - but if a unit is a "filler" one that I'm realistically very unlikely to move then I'm happy to leave it out of the calculation.
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."