A balanced Maximus Goth army

Started by Glactophagos, May 20, 2020, 01:40:10 PM

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Glactophagos

As I'm still in the planning phase, buying things (I hope to mix many brands of miniatures for variation), I'd very much like to hear your opinions on what constitutes a balanced Goth army for Maximus.

Care to share?  ;)
Cheers,
Cavi
Let's fight on the table, not on the forum.

Jilu

depends on what got army, but i would go for flexible cav and as much as possible  superior infantry
3 units of skirmisher if not more
Liberate me ex infernis

nikgaukroger

Quote from: Cavillarius on May 20, 2020, 01:40:10 PM
As I'm still in the planning phase, buying things (I hope to mix many brands of miniatures for variation), I'd very much like to hear your opinions on what constitutes a balanced Goth army for Maximus.

Care to share?  ;)
Cheers,
Cavi

There are a few Goth lists were you thinking of one in particular?
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."

lionheartrjc

Lots of choice with Goths.

Tervingi - A barbarian foot army.  Great if you like to plough straight ahead with masses of foot.
Greuthingi or Early Ostrogoth - A barbarian cavalry army with some foot.  Probably need to be an experienced player to get the best out of this army.
Gothic - I would suggest the Alaric option which allows you to incorporate some elements of the later Roman army.
Tolosan Visigoth - This is a bit of a dark period in terms of military history. A mix of barbarian with a few Roman elements. 
Italian Ostrogothic - Again a barbarian cavalry army, but a bit punchier with some iinfantry.

With a judicial mix of figures, you can probably field models that look okay for any of these armies.

I select my armies because of the history, but have sort of got to the stage where I am interested in so much history that I can probably field armies from about 400 of the 627 lists.... 

Richard

Glactophagos

A very helpful comment! I didn't realise the Goths were such a cavalry heavy bunch. Ideally I'd like to build an army that can be adapted to most periods. Starting from a PSC- goth box, I guess I'll get some extra cavalry first. I, have to look up the max number of cav TUG's though, so as not to overdo it.
Let's fight on the table, not on the forum.

nikgaukroger

Quote from: lionheartrjc on May 20, 2020, 04:50:23 PM
Gothic - I would suggest the Alaric option which allows you to incorporate some elements of the later Roman army.

I think this one is quite interesting and possibly effective as you can have a good chunk of Melee Expert flexible infantry. Limited mounted though - mind you, that hasn't hurt my Romans.

The Tolosan has some similarities but is more cavalry oriented and the infantry less good in a prolonged fight as they don't get Melee Expert.

The Roman parts of both can, of course, be done with the PSC Romans  :)
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."

Simon Meg-Meister

Welcome aboard. Many a good Goth list.
Post yours once you finalise it.

S
Rolling Skulls in the land or Purple

RocketSix

Hi Cavi,
I use Goths a fair bit. They took a bit of a hit in the last round of list revisions so if you look around many lists you see might be for the early rules. At them moment its a pretty chunky army. Its got very few great troops, but you can generally out-attrition everyone

Here is an example I use - Radagaisus (which is probably the best option)



Basically all the infantry goes 4 deep and cavalry 3 deep , and based on the cheapens you should match most army frontages. You have 30 cavalry and you may experiment with a few 4's for flank exploitation. Its a bit frustration to play sometimes as you mostly are 'whiting' people to death, and you won't get those heroic charges. But conversely people won't like to fight it as its stodgy, and takes a bit of getting rid of.

thanks
Simon

RocketSix

Later Visigoth is also very good , where there Gardingi retained their javelin , so are great skirmish cavalry for baiting. But that does take a bit more getting used to

Glactophagos

Looks wonderfully balanced indeed!
Let's fight on the table, not on the forum.

Simon Meg-Meister

A fine army well worth putting on the table.

S
Rolling Skulls in the land or Purple

badhabum

Quote from: Jilu on May 20, 2020, 02:31:44 PM
depends on what got army, but i would go for flexible cav and as much as possible  superior infantry
3 units of skirmisher if not more

Why many SUG ?

badhabum

Quote from: nikgaukroger on May 20, 2020, 06:51:35 PM
Quote from: lionheartrjc on May 20, 2020, 04:50:23 PM
Gothic - I would suggest the Alaric option which allows you to incorporate some elements of the later Roman army.

I think this one is quite interesting and possibly effective as you can have a good chunk of Melee Expert flexible infantry. Limited mounted though - mind you, that hasn't hurt my Romans.

The Tolosan has some similarities but is more cavalry oriented and the infantry less good in a prolonged fight as they don't get Melee Expert.

The Roman parts of both can, of course, be done with the PSC Romans  :)

An interesting army indeed but not allowed at IWC 2021  8) we begin in 408 CE

badhabum

And do not worry, he is in the good hands of the Belgian MEG prophet who will teach him in our ways  8)

First training saturday 6 may

nikgaukroger

Quote from: badhabum on May 29, 2020, 03:12:17 PM
And do not worry, he is in the good hands of the Belgian MEG prophet who will teach him in our ways  8)

First training saturday 6 may

That's a long wait - the next 6th May that is a Saturday is 2023 ...  ???
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."