Use of caltrops

Started by Onurbm, October 24, 2024, 03:05:28 PM

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Onurbm

As an example , usage of caltrops.  list 4211 western Han used as an example

One TUG regraded of 6 conscript , formed infantry 2 bases close fighters with caltrops , 4 bases crossbow without caltrops . I understand TUG has enough to cover the front of the two close fighters bases , point .
So in colum formation they can cover with caltrops the front two close fighters bases . But in line , one deep,  6 wide they may only cover the two close fighters bases .

Correct ? Anything to add ?
Bruno
La question n'est pas de savoir si nous aurons le temps mais bien , ce que nous allons faire avec le temps qui nous est imparti .
GANDALF

nikgaukroger

All bases have caltrops and so when placed cover the frontage they are at that point.
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."

badhabum

If the front ranks take caltrops all ranks must take caltrops

Onurbm

#3
Thanks that is the point I asked about.


This is pure non sense when compared to real life … only front rank goes for placing caltrops . Will go for a suggested change for a future version
Bruno
La question n'est pas de savoir si nous aurons le temps mais bien , ce que nous allons faire avec le temps qui nous est imparti .
GANDALF

badhabum

Quote from: Onurbm on October 24, 2024, 06:51:30 PM
Thanks that is the point I asked about.


This is pure non sense when compared to real life ... only front rank goes for placing caltrops . Will go for a suggested change for a future version

If my memory serves me well it's that way because the price of the caltrops ( and stakes for others or barricades ) is diluted in the TUG or UG . So not nonsense but ease of encoding .


Onurbm

#5
That’s the point .
Cost inconsistency as different when used in 1 , 2 or 3 ranks unit .

Also globally not cost effective in game .

Prooof : nearly not used in games while it was standard with Roman , Byzantine and chinese and maybe some others
Bruno
La question n'est pas de savoir si nous aurons le temps mais bien , ce que nous allons faire avec le temps qui nous est imparti .
GANDALF

AntiokosIII

This rule/points cost always makes me uneasy. In history, they were used because they were cheap and useful, especially against mounted. In the game, they are very costly, ineffective against foot, but devastating against mounted. They can be fun, but they are rarely worth the cost. The trick here is that they are costed for effectiveness, not for the resources they would require. That is how MeG does all its point costs, and it works very well. For me it's a conflict, but I can't really say the cost is wrong. Maybe they should be less like barricades and cost less, but where does that line belong? I would not say that this design choice is wrong.
Miniature Wargaming is the only completely honorable form of warfare ever invented by man.