Magna hoplites/long spears

Started by Alduin, September 08, 2022, 06:23:28 AM

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Alduin

Hi
So in Poland we play almos exclussivly classical age and mostly magna. We have discovered that long spear units are at severe disadventage in this format. Losing all claims and usefulness only after the first base is destroyed leads to them being reliably beaten by any meele expert in the game, while their usefulness against cav is also not at it;s full display (they are of course good in that role but in magna it is the only thing that they are good at). Long spears would be much more effective at 6 bases per UG. What do you think about making most of them 4,6 instead of 4.
only?

lionheartrjc

In 6's they would certainly be more effective. However, from a historical perspective, I would expect hoplites to be beaten by melee expert types and 4's seem right to me.

There is certainly an argument for the Thebans at Leuctra and 2nd Mantinea to have an UG in 6.

Alduin

Well when you think aout thebans deepening their ranks - that would be an awesome reflection of that in the game.

I am approaching this from more of a game balance perspective. The "best" (most powerfull) way of playing hoplite armies in magna is ... avoiding hoplites at all cost - 2 tugs to protect your flank is the propably only use for them in this format as they are very unreliable as a frontline. Thinking how it could be fixed got me to just adding bases to their UG in Magna. Would be both historicly friendly and good for the game IMO.

Watching the moment when your hoplite frontline bounces off in terror from archers with meelee expert is very strange expirience xd.