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Messages - AdeNash

#1
Events / 2026-07-18/19 Attack Devizes 2026
February 08, 2026, 06:30:47 PM
Title: Deus Vult: Faith and Fortune
Theme: The clash of civilizations across the Holy Land and the Iberian Peninsula.
Date Range: 1095 CE – 1291 CE.

Competition Requirements:
Scale & Format: 15mm Maximus (the "Big Battle" standard).
Army Size: 10,000 points.
Ruleset: Mortem et Gloriam 2023 PDF Edition incorporating the 2026 Competition Amendments.

Lists: army list dated between 1095 CE and 1291 CE from the 2026 MeG Army Builder.
Self-Correction: Ensure your "Mounted Infantry" (replacing Dismountable) and "Protected Infantry" rules are calculated correctly per the latest builder.

Table Size: Standard 180cm x 120cm (approx. 6'x4').

Schedule: 4 games each with a duration of 3 hours 15 minutes.

Saturday: 18th July 2026
09:00 – 09:30: Player Arrival & Registration
09:30 – 12:45: Game 1 (3h 15m)
12:45 – 13:45: Lunch Break
13:45 – 17:00: Game 2 (3h 15m)

Sunday: 19th July 2026
09:15 – 12:30: Game 3 (3h 15m)
12:30 – 13:15: Lunch Break (45 mins)
13:15 – 16:30: Game 4 (3h 15m)
16:30 – 17:00: Results & Prize Giving

Painting Standards: All miniatures must be fully painted.

List Submission: Final army builder spreadsheets must be submitted to the MeG List Checker (my email) by a July 1st.

Essentials: Players are expected to bring their own Terrain Cloth/Mat, CCC gaming accessories (dice, cards, measuring sticks), and a printed copy of their validated army list.

Venue: Devizes School, SN10 3AG.

For the most up-to-date army lists and official tournament spreadsheet tools, visit the Mortem et Gloriam Downloads Page

The Holy Land (Outremer & The Levant)
5101 Georgian (1008–1403 CE)
5102 Early Outremer States (1100–1129 CE)
5103 Later Fatamid Egyptian (1074–1171 CE)
5104 Post Seljuk Abbasid (1120–1259 CE)
5105 Early Armenian Cilicia (1080–1150 CE)
5106 Outremer States (1130–1187 CE)
5107 Syrian States (1092–1174 CE)
5108 Sultanate of Rum (1140–1276 CE)
5109 Eastern Seljuk Turk (1092–1181 CE)
5110 Armenian Kingdom of Cilicia (1151–1375 CE)
5111 Later Seljuk Empire (1092–1194 CE)
5112 Ayyubid Egyptian (1171–1250 CE)
5113 Early Turcoman Beyliks (1092–1277 CE)
5114 Later Crusader (1188–1291 CE)
5115 People's Crusade (1096 CE)
5116 Ayyubid Syrian States (1193–1285 CE)
5117 First Crusade (1096–1099 CE)
5118 Seventh Crusade (1249–1250 CE)
5119 County of Edessa (1097–1144 CE)
5120 Mamluk Egyptian (1250–1517 CE)

The Iberian Peninsula (Reconquista)
5801 Almoravid (1039–1150 CE)
5802 Almohad (1130–1269 CE)
5803 Castilian or Leonese (1037–1300 CE)
5804 Aragonese or Portuguese (1035–1311 CE)
5805 Early Granadine (1232–1340 CE)
5806 Taifa Kingdoms (1031–1110 CE)

Regional Support & Other Relevant Forces
3308 Komnenan Byzantine (1081–1204 CE)
3408 Capetian French (987–1328 CE)
4513 Ilkhanid (1256-1357 CE)
5601 Holy Roman Empire (Staufen era, 1152–1254 CE)
5607 Later Communal Italian (1150–1320 CE)

Submission & Standards
List Validation: All lists must be submitted in the official Excel/Army Builder format by the deadline for checking.
Miniatures: Figures must be fully painted and based.
Equipment: Players must provide their own terrain (compliant with MeG sizes), measuring sticks, CCC dice, and wound markers.
#2
Events / Re: 2025-07-19/20 Devizes Attack 2025
June 08, 2025, 09:44:05 AM
Quote from: IanN on June 05, 2025, 08:56:00 AMTo Organisers ..

Will this be using the new Shove/Shatter rules (Pacto variant) ??

Hi Ian, sorry for the delay in replying. I have not used this version yet. However, discussing with event organisers most people prefer to use this version. Therefore, I am happy to give it a try, unless a lot of the Devizes players tell me not to.
#3
Events / 2025-07-19/20 Devizes Attack 2025
February 07, 2025, 05:43:35 AM
Attack! 2025 Mortem et Gloriam
19-20 July 2025

Constantine the Great to Yazdgird III, 306 CE to 651 CE (thanks to Nik for the suggestion)

This is a 15mm competition of 10,000 points and four games over the weekend.
Armies may be selected from the following:
Imperial Roman 2517
Foederate Roman 2518
Later Foederate Roman 2519
Eastern Later Roman 3302
Early Byzantine 3309
Maurikian Byzantine 3310
Heraklian Byzantine 3312
Syrian Byzantine 3315
Gallic Foederate Roman 2318
Thematic Byzantine 3318
Dacian or Carpi 2109 Alan 2111
Later Sarmatian 2112
Quadi 2113
Early Vandal 2114
Tervingi 2115
Taifali 2116
Scirii 2117
Heruli 2119
Gothic 2122
Meroitic Kushite 2202
Pre-Islamic Arab 2205
Blemmye 2210
Later Pre-Islamic Bedouin 2213
Scots-Irish 2305
Picts 2308
Early Franks 2309
Burgundi 2310
Alamanni 2311
Frisii 2312
Old Saxon 2313
Limigantes 2314
Early Sassanid Persian 2613
Middle Sassanid Persian 2614
Numidian or Moorish 2710
Armenian 2804
Hunnic 2121
African Vandal 3302
Sabir 3303
Tolosan Visigoth 3401
Armorican or Early Breton 3402
Suevi 2316
Greuthingi and Early Ostrogoth 2118
Odoacer Roman 2520
Sassanid Persian 3306
Italian Ostrogothic 3308
Early Byzantine 3309
Southern Slav 3501
Gepid 2120
Romano-Moorish Kingdoms 3301
Langobard 3305
Early Merovingian Frank 3404
Bavarian 3504
Avar 3505
Early Bulgar 3506
Gokturk 4404
Christian Nubian 5901
Early Arab Conquest 3101
Arab Conquest 3102
Italian Lombard 3311
Early Serbian 3312
Early Croatian 3313
Late Sassanid Persian 3316
Rshtuni Armenian 3317
Later Visigoth 3410

Army lists to Adrian Nash by 4 July 2025:  afnash2022@gmail.com

Tickets available from:
https://www.eventbrite.co.uk/e/attack-2025-mortem-et-gloriam-15mm-tickets-1236594731129?aff=oddtdtcreator
#4
Dear all,
Thanks so much for your entries and list submission. See below for the runners.  There are some very interesting lists, which should lead to some good games next week.   We have had a couple of people pull out but we still have even numbers.   If we do end up with an odd number then Jamie and I can double up if no one minds.   

I have not had any news about where we are playing yet but hopefully should know later in the week. I will keep you posted. 

The draw I will do on Saturday morning.  I will probably randomly draw out the cards. I know Jonathan and Steve have asked not to play each other in the first round, so I will adjust the draw accordingly.   I presume Rex and Shirley would like to avoid each other too. 

I will be in touch next week, when I know more about the details.

Keep your wheels on and role skulls.

Ade

1.      Nicholas   Gaukroger   New Kingdom Egyptian   1175BCE
2.      James   Nash   Early Carthaginian    513BCE
3.      Philip   Powell   Classical Indian – Mauryan Empire   320BCE
4.      Matthew   Haywood   Indo Greek with Classical Indian Ally   150BCE
5.      Daniel   McLaughlin   Kushite Egyptian    725BCE
6.      Ian   Newell   Etruscan with Lowland Gallic    283BCE
7.      Rex   King   Early Carthaginian   300BCE
8.      Shirley   King   Lowland Gallic   260BCE
9.      Will   Denham   Saitic Egyptian    620 BCE
10.      Richard   Jeffrey-Cook   New Kingdom Egyptian   1144BCE
11.      Raymond   Duggins   Cyrenean Greek   320BCE
12.      Peter   Entwistle   Qin   221BCE
13.      Robin   Spence   Qin    300 BCE
14.      Paul   Stovell   Early Carthaginian   276BCE
15.      Jonathan   Beach   Later Sargonid Assyrian   680BCE
16.      Michael   Bradford   Middle Assyrian    884BCE
17.      Steve   Bradley   New Kingdom Egyptian   1177BCE
18.      Ade   Nash   Qin    221 BCE


#5
Hi Phil,
I meant a minimum of chariots in your army list. So basically you must have at least 2 units with 4 chariots.  Hope that makes sense?
#7
Hi, please find here the first details for Devizes Attack 24.

Two Wheels to War: chariot warfare. Any army from the 2024 Army lists available at https://mortem-et-gloriam.co.uk/meg/army-lists/, but the list must have a min of 8 chariots [only Expendables and mounted infantry in chariots do not count].

Please submit army lists by July 1st to adrian_nash71@blueyonder.co.uk. Armies should be submitted using 2024 MeG army builder and must be no more than 10,000 points. 

Entry will be through the Eventbrite when Devizes wargames club have set this up.  Ade Nash
#8
Player Discussion / Re: 28mm figures on 25mm bases
April 11, 2023, 08:00:28 PM
Cheers, I will have a think. I am not sure if Greek hoplites will look good in twos. 
#9
Player Discussion / 28mm figures on 25mm bases
April 11, 2023, 11:52:49 AM
Thus has probably been asked before but I was wondering if anyone has a solution for 28mm figures being based on 25mm round bases. Has anyone created any suitable movement trays?
#10
Game 4: Another refight this time over the internet with Michael Bradford.  Brad rolled the dice and became Caesar and I played the Belgae.  This turned out to be another tight game. The Roman legions on Caesar's left utterly destroyed the enemy in front of him.  However, his unarmoured and poor legions on his right were completely routed.  The Gallic cavalry swept the Numidians and skirmishing archers out the way exposing the legions flank.  Another unit of cavalry swung around hitting the legion in the flank and destroying it. It charged on hitting another legion and destroying that too.  The morale of the legions collapsed and they ran for it.  In the middle there was a desperate fight between a superior legion and a native noble unit led by a general.  An even fight with casualties falling on the legion.  Before Caesar's victorious forces could come to the rescue the game was up.  The Roman cavalry crashed into the centre warband but it turned out to be to little to late.  The Gallic cavalry charged into the rear of the legion throwing their javelins and causing a wound.  The legion broke and Caesar's army was routed.  15:8 to the Belgae.       
#12
Played MeG Pacto with Jamie today.  The battle of Sabis in 57BCE following Simon Hall's
You Tube Demo. This is our third game. The
others were with Simon Elliott and Phillip Nash.  Caesar won this first game 15:0, second game was 12:12 draw with both armies breaking.

Game 3: Jamie played the Romans under Caesar and I played the Belgae.  The Belgae were not very aggressive to start with where as Caesar decided to go for it and push his legions forward.  The photo below shows the Belgae charging in.  The fight was fairly even. A few casualties in both sides but it looked like the Romans had the edge. 

Then the Gallic cavalry on the left swept the skirmishers away leaving the Roman flank exposed. Almost, in the nick of time, the Romans started to smash their way through the Belgae lines.  But one of the units on the end of the line broke its enemy but was destroyed in the process (both sides rolled skulls).  Morale failed for most of the Belgae ran.  Roman morale was faltering too. The Gallic cavalry charged the flank of the Roman infantry sweeping aside the poor Roman foot.  Caesar'a command was doing well destroying the enemy in front of him. He charged into the flank of the Gallic horse on the Belgae right. But did not do enough to destroy the enemy.  Caesar's army was routed.  Another wound and the battle would have been a draw.  15:10 to the Belgae.

[attachment deleted by admin]
#13
Game 2:
This was an international game fought between Phil Nash in Thailand and myself in GB. ( opposed to the 4 mile distant game with Dr Elliott; guess which game had a better quality picture and sound.).

This result was much tighter. The Belgae did much better. First roll from Jamie was a skull.  This made the the whole game a much more of a bloody affair.

The Soldurii broke through and so did the Xth. The was a bloody stalemate in the middle but there was carnage on the Barbarian left. The cavalry flanked and swept through the Roman infantry on the extremes of the battle. At the opposite end the raw legion flanked and smashed the Belgae war bands.  Result was a draw both armies breaking.  Caesar escapes with an intact Xth but the rest of his army was in tatters.

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#14
This was the table at the end of the battle.

[attachment deleted by admin]
#15
This is the table before the battle. (Apologies to the purists there a few proxies as I don't own most of the figures for these armies)

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