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Messages - Chazrael

#1
Thanks for the answers. All makes sense.

Cheers
#2
Got another Pacto game of Republican Romans vs Macedonians. This prompted a couple of questions.

First is quite simple. Does a shove generated in the charge phase carry over to the melee phase?

Second is less simple. Macedonian centre was 4 units of pike in a block. The Romans tried to outflank this with a unit of hastati. Sadly (for the Romans) the Macedonians were the active player and declared a charge form the end pike block at the outflanking hastati. At the time we allowed this but later it occured to me that the charging pike block would have had to wheel at the start of the charge move causing it to overlap the adjacent pike block. There was sufficient room for the charging pikes in their final position. The attached picture may help clarify the situation (apologies for the bad paint art). Was this a valid charge?


Cheers

Charles

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#3
Thanks for the answers. They both confirmed what I expected.

I was somewhat dissappointed that my velites failed to drive off the skirmishing archers.
#4
A couple more newbie Pacto questions from my latest game (Republican Romans vs some flavour of Macedonian / Successors)

MF moves (expand in combat & turn to face). Are these available in Pacto as they're not listed in the summary sheet
Skirmish fights. My velites failed to kill some skirmish archers screening a TuG. Can my hastati stood behind the velites do anything or are they stuck? All the bases were effectively in a long column with friends to either side. ie
Pike
Pike
Pike
S.Arch
S.Arch (wounded)
Velite

Hastati
Hastati

Thanks
#5
Well, I've finished my second game of Pacto using the sample Republican Romans and Carthaginian lists from the website. Good fun again and we managed to get a historical plausible result, ie the Romans lost. (Those KaB tests for broken friends are really nasty for 1 base units!).

We managed to generate a few more questions mostly around SuG's.

  • SuG Cavalry making way to clear a charge end up moving through friends (in turn sequence 2.1). Do these cause KaB tests as they would if they skirmish or run away?
  • SuG charging TuG. Only allowed if TuG is wothin 1 base of broken ("finishing off move"). In Pacto you can have 1 base TuG (eg the Elephants & Triarii in the sample lists). Are these fair game for SuG's to charge straight away or do they need to be wounded first? This came about when some heroic velites charged an elephant to stop it flank charging some hastati (this went as well for the velites as you'd expect but did stop the Hastati being flank charged).
  • Do charges target a unit or a direction? As an example Hastati declare a charge against some Slingers immediately in front of some Spearmen. The Slinger skirmish and then variable move away behind the Spearmen. Can the Hastati change charge target to the Spearmen?

Thanks in advance for the responses.
#6
Thanks for all the responses folks.

Got another game of PACTO lined up. Republican Romans vs Carthaginians this time.
#7
Evening all,

Finally managed to get a game of Pacto in with another newbie (Normans vs AngloSaxons). Have intermittantly played DBA/DBMM & Warmaster in the past but neither quite worked for me. Had a great time and lookign forward to next game but a couple of things came up that we were unsure of.

Assuming I have the cards can I issue multiple orders to a UG / block in 1 phase?
eg Advance with Wheel (M3) and then in a later order in the same movement phase turn on the spot (M9). (This may be a Warmaster flashback).

Do KaB tests from breaking units "chain"?
ie unit A breaks causing KaB tests on nearby units B & C. The damage from this test causes unit B to break. Does unit C have to take another KaB test?

What happens here in the attached picture?

Select Fyrd frontally engaged in combat with Milites from a previous turn (yes the Milites should have tried to break away but didn't).
Great Fyrd charge in flank and kill a base, we assumed that the milites would fight back in the charge phase even though they were already in combat mostly due to +4 for flank in charge combat.
Do the Great Fyrd shuffle left to stay in contact with Milites 1, follow through into flank of next Milites unit or something else? (Should they have shuffled left in the charge phase to better align?).

Thanks for the answers (and a excellent rule set).


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