Battle wagons and their flanks

Started by daveparish, April 06, 2019, 10:20:57 AM

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Simon Meg-Meister

Quote from: Jilu on April 12, 2019, 07:48:15 AM
for bw's flanks are the short edge i guess.

i must say that i have a problem with the wagons,...these were used in wagonlagers and not in offense. the player should be encouraged to not offer the short edge to the enemy  ( one side has the horses pulling the wagons, chains were used to link them) maybe a rule as :
a collored card to deploy, remove the horses, link chains between wagons, and once it is done, it cannot be undone, the wagons are fixed where they are...

The rules quite deliberately allow more manouver than reality to make them useable in a game.
Although trying them out they are fairly static in practice.
In reality they should probably be deployed as entirely static and be cheaper, or not be allowed to move at al once enemy are within 4BW.
But I am ok as a game with them moving, but not dancing around.
At 2BW they plod slowly after any initial double moves - so I find in the game it represents moving and setting up.
And as they can't charge or do much other than shoot well and get attacked it feels ok overall.


The short edge is a model illusion really as eaech base is going to be, say, 5 BWgs and the ones at front would turn sideways as enemy approach.

Si

PS I know have 12 models in 15mm which is perfect for the army.  Going to look great.
Rolling Skulls in the land or Purple

daveparish

Quote from: daveparish on April 17, 2019, 08:46:16 AM
One more question - what is the maximum number of dice warwagons can have (in shooting or combat)?
I can imagine two answers. Either two (one per each half) or lots (so if an enemy contacted both long edges on both halves it would be four)

Dave P

Sorry to be persistent/importunate but I thought I would bump this up (the last post on this thread is Simon's so he might assume he has answered all points on the thread)

Simon Meg-Meister


Quote from: daveparish on April 17, 2019, 08:46:16 AM
One more question - what is the maximum number of dice warwagons can have (in shooting or combat)?
I can imagine two answers. Either two (one per each half) or lots (so if an enemy contacted both long edges on both halves it would be four)

Dave P

Shootiing 4 - shooting from both long sides fully. (in reality a case is something ike 6 wagons 2 wide so differetn wagons).
Fighting 6 - two on each side and one on each other edge (same logic).

Seems to work well.  They still do die as 4 base TuGs only  So some good white results can do for them.

Let me know if there is anything else.

Si

Rolling Skulls in the land or Purple

Simon Meg-Meister

Rolling Skulls in the land or Purple

daveparish

That's great, thanks - if they are fighting on that many sides they are doomed to die in short order I would think - but at least they can go down fighting and die gloriously!

Simon Meg-Meister

Indeed. 
Not even possible as they have to be in a TuG of 4 so at least one side should be in contact with something friendly.
5 would be quite an achievement.

Si
Rolling Skulls in the land or Purple