Yesterday we had a small Pacto event with new rules, so I can give some feedback.
Good:
- shooting without skulls but with slows - works fine.
- Wound on S with shove makes sense.
- Weaker KaBs - work nice (still can do a lot of mess), however might be a bit confusing for newbies as generals roll normal colours - the old version was easier to remember.
- TuGs 3-deep - very nice.
Not so good:
- Skull on S with shatter - too strong.
- Ambushes are almost impossible - the cards are too large!
Bad:
- block moves... We played with normal version fo this rule, as it would be just too much of a change.
To consider:
- the lack of fall back on infantry sucks the same as in old Pacto, please consider putting it back at least as an option.