SUGS that move at stage 2.1

Started by Bombardier, June 01, 2021, 10:51:11 AM

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Bombardier


G'Day All

Had an interesing scenario in a solo game I was playing, whereby to allow a TUG to charge a SUG used a white card to move forward out of the way of the charge, which subsequently placed the SUG in shooting range of a UG in the shooting phase. Could the SUG now shoot at this UG?

I figured that it could not as in the normal course of a turn a UG has to move into position in one turn and then shoot in the following turn, ie cannot move and shoot in the same turn so as the UG moved in the current turn it could not shoot this turn.

This lead me to a second question being can the SUG move in the movement phase conducting an equivlent of a limited advance or turn similar to the actions allowed after an evade. Again I ruled that it could not as the unit had already conducted a prompted action this turn. 

Was this correct? Discuss  :D

Ron

lionheartrjc



I don't believe there is any rule to prevent a SuG that has made a C1 move from shooting.  Note:  The SuG must conform with the requirements for making a C1 move, i.e. it must allow a TuG to charge, so it largely prevents cheesy moves to get SuGs a better target.

A SuG that has made a C1 move cannot make another prompted action.

Richard

Bombardier

Thanks Richard, It certainly wasnt a Cheesy move as the SUG had to move or it would have been destroyed by the Friendly charging TUG, I suppose it is not a situation which occures frequently.

Ron

badhabum

Quote from: lionheartrjc on June 01, 2021, 12:01:36 PM


I don't believe there is any rule to prevent a SuG that has made a C1 move from shooting.  Note:  The SuG must conform with the requirements for making a C1 move, i.e. it must allow a TuG to charge, so it largely prevents cheesy moves to get SuGs a better target.

A SuG that has made a C1 move cannot make another prompted action.

Richard

Now the following happened : both sides SK screens did a C1 move but were the intended targets. So the "charging" TUGs had no more targets.

So s : may a SUG make a C1 move to allow a charge even if the TUG behind does not intend the charge and what happens if there are no more targets before charge declaration but after C1 move ( intended or not )

badhabum

OK no answer let me rephrase it :

If a SUG makes a move to clear the way for a possible charge, must the charge be declared or may is a charge not mandatory but just the possibility of declaring a charge is enough  to enable the move :)

lionheartrjc

There is no requirement for a TuG to charge.

I do have a problem with both skirmisher screens withdrawing. If the first side withdraws such that the second side's TuG does not have a charge target then the second side skirmishers would not be permitted to withdraw.  An example where the active player may have the better opportunity.

Richard

badhabum

The first side did move it's skirmisher so that an infantry TUG could charge the enemy skirmishers BUT the enemy skirmishers, the intended target, did move away to make space for a mounted TUG that could now charge the infantry TUG while it could not do so before ...

tarnowski1

Quote from: lionheartrjc on April 26, 2022, 05:21:31 PM
There is no requirement for a TuG to charge.

I do have a problem with both skirmisher screens withdrawing. If the first side withdraws such that the second side's TuG does not have a charge target then the second side skirmishers would not be permitted to withdraw.  An example where the active player may have the better opportunity.

Richard

not wishing to nah say you sir but you have previously ruled that if you move a sug to allow a charge you must declare the revealed charge.

nikgaukroger

Quote from: tarnowski1 on April 27, 2022, 08:06:41 PM
Quote from: lionheartrjc on April 26, 2022, 05:21:31 PM
There is no requirement for a TuG to charge.

I do have a problem with both skirmisher screens withdrawing. If the first side withdraws such that the second side's TuG does not have a charge target then the second side skirmishers would not be permitted to withdraw.  An example where the active player may have the better opportunity.

Richard

not wishing to nah say you sir but you have previously ruled that if you move a sug to allow a charge you must declare the revealed charge.

Pre Compendium if you failed to declare a charge after moving a SUG out of the way to allow it then the unit that could have charged had to KaB. This was dropped in the Compendium edition. Richard may have previously been ruling charge or KaB - or just made an honest mistake; there is no mandatory charge after a 2.1 SUG move.
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."

tarnowski1

Quote from: tarnowski1 on April 27, 2022, 08:14:43 PM
Quote from: nikgaukroger on April 27, 2022, 08:13:28 PM
Quote from: tarnowski1 on April 27, 2022, 08:06:41 PM
Quote from: lionheartrjc on April 26, 2022, 05:21:31 PM
There is no requirement for a TuG to charge.

I do have a problem with both skirmisher screens withdrawing. If the first side withdraws such that the second side's TuG does not have a charge target then the second side skirmishers would not be permitted to withdraw.  An example where the active player may have the better opportunity.

Richard



not wishing to nah say you sir but you have previously ruled that if you move a sug to allow a charge you must declare the revealed charge.

Pre Compendium if you failed to declare a charge after moving a SUG out of the way to allow it then the unit that could have charged had to KaB. This was dropped in the Compendium edition. Richard may have previously been ruling charge or KaB - or just made an honest mistake; there is no mandatory charge after a 2.1 SUG move.

ta Nik, one to remember