Generals cards

Started by MADdaz, August 24, 2020, 11:30:02 AM

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MADdaz

Can someone explain the +1 over allowance when dealing the cards/tokens at the turn start. The rules mention not being allowed to go over the current allowance, so how does the +1 work?

nikgaukroger

If a professional general is holding more cards than their usual full allowance at the end of a turn - e.g. a Competent general holding 4 or more cards - they can carry forward their usual allowance + 1 extra into the next turn - so 4 cards in our example. However, they do not get dealt any new cards in that following turn.
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."

ShrubMiK


How often is this rule actually called into play?

Ways in which it could happen:
a) C-in-C gifts a sub-commander some cards in addition to his normal allowance, sub-commander spends fewer than the number of cards gifted.
b) Commander doesn't spend any cards during the turn and is wounded, reducing his allowance by one.

nikgaukroger

"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."

Hunter

Quite so

I remember before this rule came into play and my pal Jim Copeland gifting cards to sub commanders from a floating legend so that they each had about 6 going into one round.  Just because he could!
Dishonour before defeat!

Hunter

It was a great example of how Si's system works - it was picked up and errata'd very quickly as I recall.
HH
Dishonour before defeat!

Simon Meg-Meister

Indeed.  Was not the plan....
Rolling Skulls in the land or Purple