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Messages - skb777

Pages: [1] 2
1
Modelling and Eye Candy / Re: red copper AZTECs
« on: February 05, 2024, 11:38:51 AM »
Nope - but have the Arabs and they are superb.

2
Player Discussion / Re: Phalanx Basing
« on: January 13, 2024, 10:04:22 AM »
I'd go for three deeo personally as it lengthens the main battle line.

3
Player Discussion / Re: Unnecessarily Complicated
« on: December 02, 2023, 12:03:40 PM »
I have always thought errata is needed in order to thwart the 'rule Nazi's" who try to ruin a game by quoting endless rules at you in order to win.

4
Pacto / Re: Pacto Army Builder
« on: October 31, 2023, 10:14:19 AM »
Ta

5
Rules Queries and Clarifications / Re: Charges and counter charges
« on: October 31, 2023, 09:58:02 AM »
So you always need to keep a white card handy for this. Ok cool

6
Pacto / Re: Pacto Army Builder
« on: October 31, 2023, 09:41:04 AM »
I find this gets corrupted very easily (maybe a mac thing) so I need to double check points etc

How do you  work out the TuG's to break, is it just 50% or do SuG's have a different value?

For ex. I have 13 TuG's and 3 SuG's so 16 all together - now I make that 8 to break if it's 50%, but the army builder says 7.

7
Rules Queries and Clarifications / Re: Charges and counter charges
« on: October 31, 2023, 09:32:09 AM »
You can pass through a Sug when not charging, what happens when you charge?

8
Rules Queries and Clarifications / Re: Shoot and charge firing range
« on: October 31, 2023, 08:49:43 AM »
Yes, should have mentioned that was the particular scenario I had in mind. hanks all

9
Rules Queries and Clarifications / Re: Shoot and charge firing range
« on: October 31, 2023, 12:22:30 AM »
Sorry, bit late to the party. So if you stand to receive a charge and are outside of the 2 HBW it is assumed you shoot at chargers when they reach the 2HBW range? So basically if you stand to receive a charge you are still use the shoot and charge option even if outside the 2HBW zone?

If you stand to receive the charge, you are not using the shoot and charge option. Whether skilled, experienced, unskilled or "charge only", it is assumed you shoot at a range of 1 BW (= 2 HBW); it doesn't matter how far away the charge starts from. It does not matter whether you have "shoot and charge" or not, all shooters can do it.

Righto, so if you stand to receive a charge you can still shoot even if the charge starts outside of the shooting range. You then receive a -1 penalty in the charge phase.

The "shoot and charge" option is only for when you declare a charge, and you have to start the charge within shooting range to exercise that option. It's available to troops with "shoot and charge" characteristic or "charge only" in their "shooting skill" box.

10
Rules Queries and Clarifications / Re: Shoot and charge firing range
« on: October 30, 2023, 10:11:29 PM »
Sorry, bit late to the party. So if you stand to receive a charge and are outside of the 2 HBW it is assumed you shoot at chargers when they reach the 2HBW range? So basically if you stand to receive a charge you are still use the shoot and charge option even if outside the 2HBW zone?

11
Pacto / Camps
« on: October 11, 2023, 10:14:43 AM »
As I cannot find any mention of them in the index I'm assuming these aren't used in the Pacto version?

12
Thanks for these they are a great help in trying to learn the game as I am quite new to it. I haven't been through them all yet, but I was wondering what is the perceived wisdom in always having phalangite's in blocks 4 deep often at the expense of being outflanked? Battles seem to break up into individual scrums with flanks often looking quite vulnerablerather than keeping them intact, is this a common feature of meG?

All the best,

-skb-

13
Rules Queries and Clarifications / Re: Break off move
« on: October 07, 2023, 12:27:14 PM »
Cheers, flicking back and forth between pages I couldn't piece it together. Sorry it's just quicker to ask

14
Rules Queries and Clarifications / Re: Break off move
« on: October 07, 2023, 11:50:19 AM »
Can this also be done as a group?

If I give you the scenario maybe that will help, I have a unit of charging lancers and I don't want to get into a prolonged fight with a group of say 4 infantry units. So I want to hit them in the charge phase, then break off after the combat phase.

Can this be done?

15
Rules Queries and Clarifications / Break off move
« on: October 07, 2023, 02:07:21 AM »
There is no KaB test of cv break of from slower infantry. If it includes the Gen then does that cause a KaB?

Thanks in advance

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