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Messages - Simon Meg-Meister

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News / The Mortem et Gloriam Strategic Plan
« on: June 10, 2024, 09:27:44 AM »
I am now resurfacing a little after 18 months in which I nearly died twice after the electrocution, have had to protect two traumatised ASD children on my own and am just finishing going through the divorce from hell. 

So my apologies for having been more distant than in the past but despite the above quite a lot has been going on in the back ground.

So herewith the context and the plan ...

When PSC were given the licence to publish and market Mortem et Gloriam I thought we had a good answer but alas it proved not to be. There was very little promotion of the game.  I therefore took it back earlier this year.  But unfortunately they were in breach of a far more serious issue of not even having any dice in stock.  70 sets in total from the 4500 sets I gave them ... so sadly I couldn't promote it either as no dice no Mortem et Gloriam really.

We have a very fine community already.  In the UK there is an event every two weeks and we are starting to see beginners events and historical events rather than just normal comps!! We have excellent groups of players Australia, Greece, Poland, France, Belgium, Ireland and certain parts of the USA.  A smaller groups I know of in Spain, Italy, Brazil, Germany etc. One an only admire the enthusiasm of the many organisers of events everywhere and I thank you all. I wish I could get to more of them.

We have a lot of social players.  In total we are well over 2000 players. Our FB groups are larger than most other rulesets with almost 3000 followers now. We need to spread our wings and grow the community, and encourage social players to come to 'events' (and we need to make them less competitiony to do the such as boot camps, reenactment of battles, themed fun events etc). That is the priority now so after 2024 list changes we agreed to lock everything down.  So there will be no rule changes or list changes until a vs 2 appears which is probably a 2028 product.  All that will happen is we will fix anything that is pointed out as badly broken - but there doesn't seem to be anything - and Richard is going to adapt the dates of lists based on all the amazing work he has done adding all their battles to the document (an amazing resource). 

So our sole priority now should be to grow the game and community over the coming years, recovering from the PSC and electrocuted-Simon era.  Doig so has always depended on the words and actions of the community most of all but now I can get back to backing it and marketing it centrally...

So here is the plan:

1. I have had an emergency dice run recreated in China and air freighted over at a cost of $750, so now we have a lot of dice.  We have all the items in stock now at the Lurkio store.  So we can now market the game and grow it. 

2. For rules we will be staying with PDF and Lulu but will do short runs of books so they can be purchased directly from the site a shard copy.  We have tested this for both Mortem et Gloriam and Reg and the books sold fast at events.

3. History shows that the primary growth comes from getting new players in from non-ancient gaming.  28mm Pacto is the single best to remote as it attracts SAGA players and 40k players who like big figures to paint and also old WRG players. Clearly the plan is to move them up to Magna and then to 15mm Maximus as well. Don't stop trying to pull people from other big battle systems but it is not the main source of growth. 28mm Magna will do some of that as a lot of older players are now liking going back to 28mm.

4. I have now agreed a plan with WoFun where we have in stock starter sets which have two complete armies for 5 different match ups. They have just arrived and will go on sale next week. While those with massive collections of metal may only use them as travel sets, they are amazing for people starting out.  The artwork is stunning and better than most painting. The cost is about half unpainted metal and if you counted time or getting anything painted maybe 1/5th of the entry cost into the hobby.

5. At the same time, WoFun are going to stock the rules and accessories so that people can buy it all in one place from either. For those of you in the EU you will therefore soon have a source of local Mortem et Gloriam items within the EU.  The box is packed and will be shipped next week.

6. The potential game changer is Total War Rome - not just the game but the logistics.  It has taken a mammoth effort to recover the project but the main game and the BattlePlay expansion (which is one notch away from Mortem et Gloriam Pacto) are in production right now.  They will be delivered end Q3 and through Q4 to 4000 backers. There will be an online pre-sale in September. There are 50,000+ historical board gamers there already to try to get into Mortem et Gloriam ..

7. But it then gets a lot better. To deliver TWR I have 5 fulfilment centres around the globe and these will stock the dice and CCC items as well. So once they kick into action in Q4 everything is available at local P&P within AsiaPac, USA, Canada, Eu and UK. So once we have all that up and running then I can market Mortem et Gloriam properly again myself as CCC games and we have the follow up infrastructure to support it.

8. In the meantime I am sending stock to certain individuals so they can send them out locally or sell them at shows tor educe the need pay excessive shipping.  For instance some stock and prizes will be going off for Historicon later this week.[/li][/list]

So that is the short term plan.

Longer term.

1. We already have a rule team of myself, RJC, Nik, and Lance who work closely together on rule ideas. We have a list of possible improvements to the game but we must tread carefully as it is easy to break something that is always so. They are very effective at working on rules with me from long established time together.  But the final say always is with me.

2. It will be a gradual process. We plan to have a brainstorming session on ideas around the the end of the year.  Apparently they have about 15nand I have about 10. And then we will have another around Xmas 2026.

3. Committees make for very bad designers - so the final design will still be mine and come from me.  But I listen and always have taken great input from the team. I will add a US, Australia, Far East and EU person to a group for rule discussion late 2026.

4. We will then be publishing ideas for you all to play test on comment about in 2027.

5. With a year of play testing that will get us to Mortem et Gloriam 2 late 2028 - if we find enough to change.

6. It may well be we find tweaks and improvements only and its is more a vs 1.1 update. Time will tell but rest assured no surprises and lots of time to input.

7. Any material army list changes would be timed to go with the new rules and rest assured we will not be making changes that take out armies people have spent a lot for time collecting and painting.  Army viability will remain top priority (at present I can make at least 80% of the armies work - which is amazing out of 660 armies).

Communication processes

There has been some confusion (to say the last) recently so let me remind everyone of the following:
1. OFFICIAL ultimately means me.  I will either announce something or I all post saying RJC is announcing soemthing.  That always happens here. I will often cross post something to my Mortem et Gloriam FB page which is the official one.  But the forum is ALWAYS the place for anything proposed for deep discussion with any intent to it.  And always has been.  My enforced absence has perhaps allowed some confusion to emerge.  I am sorry for that.  But some things are more important ...

2. The FB groups are for community sharing, banter and fun.  But nothing there is official.

3. The WA groups are one stage, lighter still being a great deal of banter that at times is hard to keep up with there. Lots fo joking and challenge for the fun of it. Anything on there is way further from official and all sorts of ideas are floated there - some good and some quite bonkers frankly.  But it is part of the community fun.

So please everyone do not ever overreact to anything on WA or FG groups. Only ever the official channels. And if you are concerned about something said please just come back to me so I can fix any mix ups painlessly. 

Our target market it outside the walls of he Mortem et Gloriam castle and we do not need to be wasting energy infighting - especially if that infighting is based on false information and rumours anyway.

I hope that is very clear for all. Next steps you will see are:

> JUNE WoFun 28mm going up.

> JUNE WoFun stocking Mortem et Gloriam for Europe.

> JULY Individuals receiving stock in countries.

> SEP Total War Presale.

> NOV Fulfilment of RTW.

> DEC Mortem et Gloriam marketing on the back of all the above to a few 100k people.

Keep enjoying the game.  It makes it all worthwhile.  But please let have less inner stress and focus our energies outwards and grow more as a result.  I know all fans of the game want that and in truth the PSC journey took away out infrastrucutre on which to do it for 18 months. 

That returns far stronger at by the end of the year as above.

Onwards and upwards.

Simon - MEG-Meister

When will we be able to book in?  Two Wychbold Warrior teams ready.


News / WoFun collaboration to grow the hobby
« on: February 26, 2024, 06:06:20 PM »
CCC Games and WoFun are delighted to announce a collaboration on all CCC rulesets with a view to making entry into the tabletop gaming hobby as easy as possible.
•   WoFun will be producing boxed MeG Pacto battle sets of matched pre-set armies in 28mm and 18mm scale (and in due course starter sets for all CCC Games)
•   The initial sets are ZAMA: Rome vs Carthage GAUGAMELA: Macedon vs Persia, THERMOPLYLAE: Sparta vs. Persia, and CARRHAE: Rome vs Parthia. 
•   Buyers get 30mm bases with 18mm scale sets and 40mm bases with 28mm scale sets.
•   CCC Games will be promoting WoFun products at events and via Total War: Rome as an easy route into tabletop wargaming. 
•   WoFun will also be producing battle sets for each for the core factions in Total War: Rome for use with the BattlePlay box set. 
•   WoFun will have links to all CCC rules and board games on their website, and you will be able to buy the PDF rules on their site.
•   CCC games will be a stockist CCC WoFun products to make them more easily available in the UK at local postal rates and at shows, and will have links to the relevant WoFun armies for all rules on their Websites.

Simon Hall comments ...

“I have always had a passion for growing our hobby and its player base.   The biggest obstacle is usually the cost and time to paint armies.  Youth of today are impatient and many of us aging wargamers find it difficult to find the time to paint, and for some eyesight and a steady hand is a thing of the past.  The WoFun product solves all of that and gives and easy way into tabletop gaming with figures that look superb.  A base is about half the price of a base of metal figures, and no painting needed. And they are perfectly acceptable at events playing against traditional painted armies of the same scale. I have really enjoyed using their ACW range with Richard Jeffrey-Cook in development of the up-and-coming CCC rules for that period, and we are already using them for REG demo games (they will be at Salute).

We are very excited to be able to work with Lucian to maximize the positive impact ready-to-play plexiglass figurines can have on our hobby. WoFun's mission is to make wargaming accessible to all history enthusiasts by offering ready-to-play figurines, easy-to-set-up scenery elements, and our Pacto Sets will be excellent products that will help WoFun fulfil its mission. Let us hope we create many new WoFun customers and many new players for our communities.  I will be delighted to be using them at Pacto events in the future.

In addition, the box set for the core armies in Total War: Rome will allow players to have instant saying pieces to add to the visual appeal of the game - holding back cards behind the battle just for the game data.”

WoFun founder Lucian adds ...

“For over 6 years, WoFun has been making the wargaming hobby more accessible by producing ready-to-play Plexiglas miniatures in collaboration with renowned artists. Simon’s passion for the hobby is infectious and he has been at the forefront of game design now for 20 years. We have already enjoyed working with him our initial Pacto sets and look forward to working closely across all periods.  The way we can provide ready-made figure sets for the Total War board game is especially exciting.  We look forward to a long and fruitful collaboration to grow the player bases of all games.”
WoFun's ECW range will be in use at the weekend at the launch of Renatio et Gloriam. Watch the Facebook pages for more details. Here are some images of those - you can see how lovely they are close up.

And recently I found them on display at the history centre for The Battle of Bosworth - famously where Richard III died in The War of the Roses.


Rules Queries and Clarifications / Re: Several queries
« on: February 14, 2024, 10:21:29 AM »
And a warm purple welcome aboard form me.


Player Discussion / Re: Unnecessarily Complicated
« on: February 08, 2024, 06:13:12 PM »
Mortem et Gloriam is one of the best competition sets created as it’s tight and there at every few things to argue about.  I would add though that Mortem et Gloriam is mainly designed to be as good a recreation of a historical battle as I could come up with. And then optimised for such events based on me being a comp player for 25 years now and me being lead DBM umpire for ages. So I try to perfect it for comp play with tight rules and being available to clarify intent for the umpire team. Something is early tries to get in the DBM era from Phil with no success.

Where it has a lot of players is at club and social level. I can tell that from the sales data and the many messages I get. I would say only around 15% of regular Mortem et Gloriam players attend comps at all.  From messages I get it is most liked for being a really good refight set.  So what is really important is to remain the friendly events group which encourages people to come along when they wouldn't normally got to a 'comp'.  You can also see that from the 2700 followers we have online.  Vastly more than any event and about the same as AdlG in total.  And we haven't really got going in the USA until last year at Historiscon (see below).

As for complexity, if we can simplify it and still get the subtlety of the game and the variety of troop types I am all for it.  My Mantra always has been Einstein's quote
"Make everything as simple as possible, but no simpler". So where there is some 'complexity' hopefully it is because simpler makes the game worse as a representation.

Always open to suggestion for simplification that can be stored for the eventual version 2.  FWIW I have deliberately given everyone more movement options than I believe is truly historical as it makes for a better game.  But I have a different Prompted Action Tables for refights which is on the website IIRC.

In terms of growing the community the evidence I have from most places is that:
  • It is Pacto promotion and demos that gain most players, mainly from 40k, Saga communities who like the 28mm figures.  They are willing to paint a Pacto force. In South Africa we had 28 players and 16 of them came to us in 28mm via that.  Non of them had ever played ancient wargaming before. We found that at Warfare last year as well and gained players there, and at Historicon where RJC sold a lot of copies of the rules after running demoes.
    Next up is Magna demos which tend to attract old WRG 4/5/6th edition, WAB and Hail Caesar players.  Again we had that at Warfare and Historical.  I plan to do a 1 day 28mm Magna event. There was a great article by John Lambshead in one of the magazines about how Mortem et Gloriam and Hail Caesar were the only two rulesets that did refights well - but for very different reasons.
    Maximus 15mm is targeting the FoG, AdlG etc. which once you have taken a big chunk is then pretty sticky and held together by certain big clubs that are owned by a set due to a leading person - so RWG is always the home of FoG as Terry and I were there during in its development, and AdlG is held strong by Central London and Tim, and Wychbold Warriors would never do anything but Mortem et Gloriam, even if I wasn't there anymore.  Demos at other clubs tend to do rather well - as we found in Derby, Guildford, Warrington.  So if anything go and find a club not too far away and pay it a few visits to demo games.  We are going to October Club in Birmigham and Shrewsbury later this year.

Total War Rome is my main focus for gaining players longer term as it introduces the Mortem et Gloriam dice to 10,000s of players. A full 4000 people will have them int heir hands in October.  In one go that is more than the total Mortem et Gloriam sets sold since 2016. If you check out the BattlePlay expansion it is one stop from Pacto. 

I also have a few surprises up my sleeve for later this spring as promotion of the game.  I am holding back because PSC messed up and ran out of the dice!  >:( :o so I have had to do an emergency order and air ship them from China at a cost of 1000 quid!! Once we have those in stock in March and Richard B has the CCC store and partners set up well, we can then spend some money to give it a push.  USA, Germany, Italy and Spain all open for a proper push with the right availability to physical goods (which has been an issue all through the PSC era). The challenge has never been the rules but the need for the dice and cards, and getting hold of them.

Onwards and upwards


Player Discussion / Re: New Player Question
« on: February 08, 2024, 05:46:35 PM »
Welcome aboard.  Yes we give everyone all that background for FREE sot hey can learn about the game.
Tell your friends.  All are welcome.  The community is fantastic.
Very proud.


Player Discussion / Re: Update history notes in Classical List Sets
« on: February 08, 2024, 05:45:02 PM »
Isn't it just stunning.  I am finding all sorts of battles I didn't know about every time I do a new list.


Player Discussion / Re: Help with order
« on: February 08, 2024, 05:44:28 PM »
Yes can I add my suggestion that you go to your credit card company and hopefully get it back that way.
You are not alone as has been mentioned.
Sadly Richards who runs TLC has had serious health issues.


Good plan. It is as you say in the turn sequence which is often good total back on.


FWIW It is intuitive that pursuers do not count as "stand to receive" versus whatever they pursued into.

Indeed.  And intended so.  I grant you a could have been a bit more precise and complete.

So if they hit anything in the pursuit the intent is they are 'moving' for that charge phase whether in the game or next one. 

But we don't want memory effects in the game so once that pursuit is over buy completing the phase they are back to usual rules.

An UG could declare a charge but stay in a position because the enemy charges first.
lone charing they are 'moving' which is why the factors are the same for both.

An UG could not declare a charge, have a forced charge, but stay in a position because the enemy charges first.
. As above

An UG could stay in a position because it skirmished but moved zero due to a low dice throw.
I think its mute as all relevant ** factors are ones that skirmishers do not have.  Bitwould be as above.

An UG that pursues in the fighting phase but fights its combat in the charge phase of the next turn stayed in its position during that charge phase.
Considered 'moving'

I think we need additional clarification on what happens if foot pursue, and are charged by mounted in the next charge phase. Does this change if the pursuit hit something or the pursuit hit nothing?
. If the charge phase in which they are fighting their pursuit combat the are 'moving' otherwise its a fresh start with no memory effects.  Phases (of battle) are not fixed time amounts in the conceptual development of the rules but rather sequencing of events.

Hope that helps.


OK, so missile focussed troops can shoot at chargers after they have countercharged or intercepted. I had always assumed they couldn't.

Charge only shooters that pursued in the previous turn can't shoot at chargers because (as has now been clarified) they are not standing to receive. However, if they declare a charge of their own, they can use shoot-and-charge if in range.

Is that correct?

Great to have. you join us Lawrence.  Your proofing skills are of course superb and you precision appreciated.

One of the great things I find is that we have a community now that has erred away from the rule mongering of the DBX era which we all fell into - me included. 

So certain things that are the intent have never been questioned in 6 years or needed to be stated explicitly. Now as an author I can well see Phil Barker's frustration and asking people to 'play as intended' - alas he would never engage to tell us what was intended.  Here of course I do  if needed.

FWIW People often shorten the +1 to "foot charging mounted" but it has never actually been that.  It has always been "vs. foot who are NOT standing to receive" which is defined in the glossary.  So important to remember what the factor really is as very deliberate.

Happy skull rolling and see many of you at BadCon.


Events / SAH extra events
« on: February 01, 2024, 03:01:16 PM »
Proposing to run two 1-day events that are designed to encourage new players.
a) a 3 game 28mm Magna open event.
b) a 4 game 10mm Pacto event where the battles are preset with armies provided by myself and the amazing Mr Denham (we have lot of Pendraken between us).
One at Boards& Swords and one at Battlefield Hobbies.


MEG Events Guide

13-14 January Fire & Ice Battlefield Hobbies Daventry Non European Armies https://mortem-et-gloriam.co.uk/smf/index.php?topic=3093.0
27-28 January IWC Brussels. https://mortem-et-gloriam.co.uk/smf/index.php?topic=2941.0
10-11 February Beachhead Bournemouth. Armies & Enemies of the Byzantines 2024-02-10/11 Beachhead (mortem-et-gloriam.co.uk)
24-25 February Badcon Armies & Enemies of Rome 275BC – 476AD  https://mortem-et-gloriam.co.uk/smf/index.php?topic=3139.0 REG LAUNCH EVENT
2-3 March Kent Clash Longships, Raiders & traders 500-950AD https://mortem-et-gloriam.co.uk/smf/index.php?topic=3149.0
23-24 March Pacto Weekend Battlefield Hobbies.https://mortem-et-gloriam.co.uk/smf/index.php?topic=2979.0
30-31 March TOIL Boards & Swords Derby. Early Medieval 476 -1071AD https://mortem-et-gloriam.co.uk/smf/index.php?topic=3215.0
6-7 April Rollcall Cranfield Open 25mm https://mortem-et-gloriam.co.uk/smf/index.php?topic=3120.0
20-21 April Ribble Rumble Preston Details TBC
11-12 May Campaign Weekend Team Event. 15mm Pikes, 15mm Briton, 25 mm Magna https://mortem-et-gloriam.co.uk/smf/index.php?topic=3216.0
11th May One day event. Havoc on the Hamble! Myths and Legends  https://mortem-et-gloriam.co.uk/smf/index.php?topic=3202.0
1-2 June The Theme with no name Battlefield Hobbies 1204-1384AD https://mortem-et-gloriam.co.uk/smf/index.php?topic=3148.0
June Date tbc Irish Nationals https://mortem-et-gloriam.co.uk/smf/index.php?topic=3154.0
JUNE 29 or 30 for 28mm MAGNA one day event at Boards & Swords
20-21 July Attack Devizes comp details TBC
9 10 11th August. Britcon Nottingham Open Comp  https://mortem-et-gloriam.co.uk/smf/index.php?topic=3213.0
7-8 September Chariots of Fire. Battlefield Hobbies Daventry Comp details TBC
7-8 September BRULIB EMEC European MEG Championship. Brussels. 400-900AD. https://mortem-et-gloriam.co.uk/smf/index.php?topic=3235.0
19-20 October Paris Invictus ‘Ruel’ Comp details tbc https://mortem-et-gloriam.co.uk/smf/index.php?topic=3192.0
12-13 October Skullrollers Battlefield Hobbies Open Comp Details TBC - tis is confirmed and open for booling
26-27 October DERVENTIO Boards & Swords Derby. Comp details TBC
NOV 2 or 3 for 10mm PACTO preset battle day at Battelfield Hobbies.
16-17 November Warfare Farnborough Details TBC
December Ribble Preston Details TBC


Rules Queries and Clarifications / Re: Dismountables
« on: February 01, 2024, 11:21:53 AM »
Indeed ... not worth fretting over a rule change for.  Albeit I rant you Matt you have dug up a bit of fun there.  I would charge them with anything I would charge them with on foot ... which means Romans or Warbands or such things.  Not cavalry.


Rules Queries and Clarifications / Re: Dismountables
« on: January 31, 2024, 02:17:55 PM »
Yeah it would be better with my addition but it done't make huge amounts of an issue.  So my bad for missing ou a sentence that would are them all more realistic.

Paying bait extra and risking being forced to fight combat shy and needing a YELLOW to get off and avoid that is still a decent price to pay. 

I'd rather charge them mounted combat shy that not.

So give it good go and if proves seriously smelly cheese I'll fix it, but if more amusing but of cottage cheese that is mostly harmless we'll just leave it.


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