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Messages - AshTheKing001

#1
Thanks for all the answers!

@Kokor Hekkus  you are totally right. I didn't notice that during the game, but clearly the Roman cav is not quite far enough to be on the flank of the Gauls. 

@nikgaukroger, @lionhartrjc  ah yes, that is one of those things that just takes time to learn when picking up a new system. I assumed that only SUGs can skirmish / run away and missed that missile armed cav can also do that.  Good to know!
And yea, I figured that it comes down to paying attention to player order and avoiding situations like this.

#2
Hello,
Had this come up in a game. Two cavalry TUGs, slightly past each other's front edges, so both can potentially claim a flank charge.
Both declare a charge (the gauls on the left are forced because they have the enemy 1BW directly in front, the romans are prompted).

Romans are active first, so the Roman player activates, wheels, and makes contact with the gallic flank, causing a flank charge and much unhappiness.

Was there a way for the Gauls to react in time?  Countercharge doesn't apply because they are within 1BW of the enemy. 

From my reading of the rules, there is no way to counter this. The active player can move the their unit first and hit a flank.  It feels a bit.. wrong.

Thanks!


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#3
Modelling and Eye Candy / Pacto - Italian Condotta
March 19, 2021, 02:55:58 AM
Finally got my first army done for MeG.  This is an expansion of a DBA force.

The army, in it's 3500 point glory


Condottieri and Coustilliers. The hammer.


Infantry center. Pikes, Swords, crossbows and guns.  The anvil


General, the paymaster. 


I have only tested this army solo in Table Top Simulator... waiting for the local gaming store to open up again.
#4
Ah thanks!  Yes, for point 2 I missed that section, it's pretty clear.  And for point 1, would be good to confirm that hitting the second base still confers the stakes bonus. 
#5
Two quick ones, I wanted to confirm I played this correctly

1 - The knights just obliterated a TUG in the Charge phase.  They must pursue their full move since they're devastating chargers and so they run into the longbow TUG which has deployed stakes to its front.  The charge starts in front of the TUG, so it does not get any flank bonuses when it makes contact and fights as if to the front.  Do the Stakes apply?  I played as yes because the fight is treated as "to the front" even though the contact is made with the side edge of the longbow TUG.  Is this correct?

2 - The Men at Arms TUG charges the skirmishing Cbs standing in front of a pikemen TUG.  The Cbs try to skirmish and move back.  a - are they allowed to move through the friendly TUG without KaBs?  or with KaBs?  or Not at all?   It's not a prompted move, but it's infantry.   b - they don't have sufficient move to make it through because of variable move.  Do they get stuck in front of the pikes and destroyed on contact by the Men at Arms?    That is how I played it.

Thanks! 

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#6
Quote from: Simon Meg-Meister on November 07, 2020, 05:12:03 PM
I though I had already done so... but to be Clare not you never do unless you got the +4 originally. You always go to a supporting file position.

Then over time you may eventually to the positions shown on page 132 and make one of the moves there.

Si

I appreciate everyone's patience in explaining this.  Ok so the key point that I think I was missing is that in my second example, billmen2, charging from the front of the knights end up as "supporting" files because they started in the front of the knights, and the knights are already engaged from the front.  So they wouldn't generate a charge outcome (get to roll a charge die).  In subsequent melee they would be a "supporting" file.  Then in a subsequent move, they could wheel to full front edge to side edge contact and follow the diagram on page 132.

As a side note, I think a couple of Pacto diagrams showing some of these trickier interactions, like multi UG charges, alignments and contacts would be very helpful.  I know the principles with Maximus are the same, but in practice how the bases end up interacting is a bit different.


#7
Ok, so let me verify that the attached movement is strictly not allowed. 
Billmen 2 declare a charge, then wheel and contact the flank of the knights.  No +4 bonus.  But in melee +2 flank bonus. 

Instead of the above, if charging, they must charge the front of the knights because they start in front of the knights. They can't because there is no room, so no charge allowed.
So they can either stay still and support or move to get to the side of the knights and then possibly charge on the next turn.



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#8
Thank you that makes sense. 
And let me just play this out and confirm what could happen.
Assume no one conforms or breaks melee.  Next turn's charge phase, the second billmen unit charges the knights to get into full contact.  It ends up touching the side edge of the knights, but does not get a flank charge bonus because they started in front of the knights.
Then in the melee phase, because they are touching the side of the knights, they would get a flank melee bonus.
Is this right?

#9
Still playing through test Pacto games.  I wanted to confirm that I'm playing this situation correctly.  The knights TuG charges 2 TuGs of billmen, making contact with one of them.  In the charge phase, no hits are scored. 

Then in melee, even with no alignment moves, does the 2nd TuG of billmen get to fight in support?  It is within 1BW, it is aligned with the friendly TuG that is actually fighting, and if the knights aligned, it would be in contact.  So I'm going with yes, it gets to fight in support (even though it's not in actual contact.) 

As a follow up question, if the Billmen TuG chooses to align with the kinghts, and breaks formation with the supporting TuG, would that supporting TuG still provide a support die?  or would that no longer happen given that it would no longer be aligned?
Or would both Billmen TuGs get to align to the knights and keep formation?

Thanks!

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#10
Yep, makes sense, thanks for the answers.  The way I was reading the rules I wasn't sure whether the "to the front" restrictions only applied at deploy time, or always.

#11
From a pacto game.
Bowmen deploy with stakes in front of them.
During the game, they rotate 90deg to the right.
1 - If later on they are charged from the top and into their flank, do the stakes still provide protection vs. cavalry? 
2 - Can they later deploy the stakes to their front? and if yes, do the deployed stakes "move" or is a new set created?



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