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Messages - Ben

#1
Many thanks for the answers, sounds encouraging.
I will watch a couple more of the videos and make a decision

Ben
#2
Good afternoon
Apologies if this has been asked before but I could not find anything on the forum
MeG looks very interesting but before I buy (yet) another set of ancient rules is it possible to have a little more info re how suitable it is for multiplayer (assuming that becomes a thing again).
The group I play with only play multiplayer, typically 2-4 players a side (and as an aside we only play historical scenarios, not point games).
- Is MeG ok for multiple commanders on each side?
- Can all players (on the same side) take an impulse at the same time or does 1 player have to move, wait for a reaction move, then the next etc? That would be a bit of a killer for us as each player could be waiting for 7 others to do something before they get to have a go.
- Would each player need their own counters/cards (so we'd need 8 sets) or does each side share a single pool?

As a sneaky side question - with regard to command control I understand that better units get to do 'more things' with 'worse' colours but for example when you have something like Alexander vs Darius do they each have the identical pools of counters (or card deck) or does Alex' have more 'good' ones in his pool/deck than poor old Darius?
And if they do have the same pool would it 'break' the game if you wanted to accentuate differences in command control ability further and give better generals a better pool/deck?

Thanks for you time

Ben