Thanks, I got some right, some wrong.
(And today also learnt that files fighting as an overlap do not shoot when charged)
(And today also learnt that files fighting as an overlap do not shoot when charged)
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Show posts MenuQuote from: Doomsmile on October 10, 2025, 09:33:19 PMAgain, train's already left the station... but hindsight, yeah? XP
Quote from: SteveO on October 08, 2025, 11:37:34 PMSimilarly, the Athenians were nervous about facing the Persian foot archers at Marathon but they still won.
Quote from: lionheartrjc on September 15, 2025, 09:47:52 AMI have done a lot of play testing of these amendments for well over six months. Have you actually played any games with the amendments?
Quote from: nikgaukroger on September 15, 2025, 06:47:02 AMA fair point on periodisation. However, I don't believe this is the start of a process to introduce more such classifications; we've (authors) certainly not discussed any that I can recall.
Quote from: nikgaukroger on September 08, 2025, 09:41:26 AMI think one thing that makes them hard to play is that it is hard to get the Flexible types right when playing - by which I mean when to be Skirmisher and when to be Loose, and this is quite often determined by whether they will be facing shooters; also when to switch is another tricky thing to get right.