MeG

Author's Section => Rules Queries and Clarifications => Topic started by: stuuk on November 04, 2019, 10:03:01 AM

Title: All change, all change
Post by: stuuk on November 04, 2019, 10:03:01 AM
Been away a few months, but from a very brief glance at the forum I see rules changes. It actually put me off going to the Manchester tournament because the game seems to constantly change and I'm tiring of it.
When will this thing finally be a finished product guys? I really doubt PSC will put up with a product that isn't stable..

Is there another set of xmas changes?
Is there a rollup document?

Title: Re: All change, all change
Post by: nikgaukroger on November 04, 2019, 10:33:30 AM
If you look through the forum, mainly in the Player Discussion section I think, you will see info from Simon as to what is changing for the 2020 release through PSC and that this will then be settled for the foreseeable. They are currently not in a single pinned post, however, Si has a summary document due for circulating which hopefully will be available soon putting them all in one place.

You should have done the Ribble Rumble it was a blast  8)
Title: Re: All change, all change
Post by: AntiokosIII on November 04, 2019, 05:37:25 PM
The upcoming changes we have been told about are really pretty modest, and Simon has pledged no more changes for 5 years. Hang in there!
Title: Re: All change, all change
Post by: Rino on November 04, 2019, 06:36:37 PM
Hi Stuuk,
We brought back those concerns to Simon. He committed to stability on rules for the coming 5 years.
The updated lusts and budget sheet will be edited shortly.
You can restart polishing the blade for the scalp hunt!
We are looking to play with you soon!
Title: Re: All change, all change
Post by: stuuk on November 04, 2019, 09:30:42 PM
Hi Gents, thanks for the replies. I will wait until January then I think and then come back to see what has changed.
I'm sure everything will ultimately be for the better, I'd just like to see the game get to a solid state.

Was there ever any concensus on 'blob' armies being too powerful?
Will there be a change at all to the number of skilled shooters to put horse archer armies back to being a bit more lethal?
Title: Re: All change, all change
Post by: nikgaukroger on November 04, 2019, 10:27:02 PM
Quote from: stuuk on November 04, 2019, 09:30:42 PM
Was there ever any concensus on 'blob' armies being too powerful?

Yes, they aren't  8)


Quote
Will there be a change at all to the number of skilled shooters to put horse archer armies back to being a bit more lethal?

In general no, although the odd army might get more for some reason (not that any spring to mind). I'm finding about 50% of horse archers shooting as Skilled is effective - but as always stated you need to get used to the army style and work at it.
Title: Re: All change, all change
Post by: Simon Meg-Meister on November 05, 2019, 08:02:06 AM
Quote from: stuuk on November 04, 2019, 09:30:42 PM
Hi Gents, thanks for the replies. I will wait until January then I think and then come back to see what has changed.
I'm sure everything will ultimately be for the better, I'd just like to see the game get to a solid state.

Was there ever any concensus on 'blob' armies being too powerful?
Will there be a change at all to the number of skilled shooters to put horse archer armies back to being a bit more lethal?

Basically a full review this year prior to now going to hard print with PSC deal has shown the rules were sorted 1/1/19.
Making a few minor tweaks that are non essential but good prior to fixing for 5 years.

Only really material change is a list one on chariots.  So just need to be careful about points for those.

S