MeG

Mortem et Gloriam Players forum => Player Discussion => Topic started by: Dru on January 02, 2019, 06:43:11 AM

Title: Suggestions for the army builder -- adding break point
Post by: Dru on January 02, 2019, 06:43:11 AM
Hi.

The new Army Builder print out sheet is great except for the missing break point element.

Here is some suggestions for the powers that be:

1. May we have the UG break point included in the print out sheet?

If there is no interest to add another column due to printing width, then perhaps the space currently devoted to "Pts/base" may be used, as it doesn't seem a very useful category for the print out? (See attachment highlighting same). 


2. How we reflect break point.

Also, has it been considered to have the number of bases LEFT in a unit as the provided break point, rather than how many to kill? (Rather than counting dead, it is easier perhaps just to look at what's left? Small shift in thinking but seems a logical approach to me).

eg: Roman TUG of 6 bases.  Currently would be stated as break at 3.5 base losses. (1/2 # of bases + a wound).  For the print out, it could show how many bases remaining when it breaks: at 2.5 or less bases. This makes it easier to glance at the unit and see status. Anyway, a minor change but a useful one, IMO.

3. Make the Quality/Protection column fit the ArmHrs/FArm category.

See the screen shot again. Either expand the column or shrink the text?


Thanks,
Dru


[attachment deleted by admin]
Title: Re: Suggestions for the army builder -- adding break point
Post by: Jilu on January 02, 2019, 07:11:41 AM
i would say that on the printed sheet the points cost of the units are irrelevant.
Title: Re: Suggestions for the army builder -- adding break point
Post by: nikgaukroger on January 02, 2019, 08:26:22 AM
Quote from: Dru on January 02, 2019, 06:43:11 AM


1. May we have the UG break point included in the print out sheet?

If there is no interest to add another column due to printing width, then perhaps the space currently devoted to "Pts/base" may be used, as it doesn't seem a very useful category for the print out? (See attachment highlighting same). 


The points are really not needed on this sheet so a break level might well replace it.


Quote

3. Make the Quality/Protection column fit the ArmHrs/FArm category.

See the screen shot again. Either expand the column or shrink the text?


I think this one is due to the zoom level you have the sheet set at. It fits perfectly well for me but changes if I reduce the zoom level. To be honest how it actualy pronts out is the real thing for this sheet - is that affected?
Title: Re: Some tweaking suggestions
Post by: nikgaukroger on January 03, 2019, 01:56:05 PM
Quote from: Robin on January 03, 2019, 01:39:26 PM
Its a little tricky via a mobile or Ipad. If your a newbie looking for info navigating to the Army lists is not obvious. as the natural thing to do is click on the Ancients Zone picture rather than the little digits on top right of page. Its easy on a big grown up computer !!! Might also be an idea on the Anceints Zone to have a direct tag into The Events section.

Suspect this was supposed to be a new post Robin not a reply to this topic  8)
Title: Re: Suggestions for the army builder -- adding break point
Post by: Jilu on January 04, 2019, 11:54:14 PM
Copy paste for the skirmishers is impossible?

quite annoying to copypaste 2018 lists to 2019 vesion and in case you use sevral similar units in the skirmisher sections
Title: Re: Suggestions for the army builder -- adding break point
Post by: Dru on January 05, 2019, 12:01:02 AM
Simon/Si, any thoughts on the suggestions for the army builder?

Cheers
Dru

@Shall
@Administrator
Title: Re: Suggestions for the army builder -- adding break point
Post by: Simon Meg-Meister on January 28, 2019, 04:17:07 PM
We will gather thoughts and ponder for a bit.
Never found break points that helpful as so easy to know.
Is it really worth it?

Pts per base aren't necessary but handy for a list checker like me.

Will come back to it once a few other higher priority bits are done and most likely roll into a final version for 2020 with any minor pts tweaks we find.