MeG

Author's Section => Rules Queries and Clarifications => Topic started by: Hunter on June 07, 2019, 12:39:45 PM

Title: KaBs
Post by: Hunter on June 07, 2019, 12:39:45 PM
Hi
9 or more base TUGs take 2 KAB rolls if the army camp is taken.   Does this apply to any TUGs which started with 9 or more bases or have 9 or more bases when the KABs require to be taken?
HH
Title: Re: KaBs
Post by: badhabum on June 07, 2019, 05:09:28 PM
9 bases tugs with 2 die for KAB ...I must have missed it
Title: Re: KaBs
Post by: Simon Meg-Meister on June 08, 2019, 08:11:34 AM
Isn't that ancient history.
Point me to it.
If it exists it would at the time but I think I removed it.

Wide break offs and big burst throughs can cause double tests.

S
Title: Re: KaBs
Post by: Hunter on June 08, 2019, 10:07:44 PM
P50. End of Turn Phase 3.

"If your camp is sacked, the enemy gets a KAB test against every UG in your army, and 2 rolls against any UG with over 8 bases"

Title: Re: KaBs
Post by: marshalney2000 on June 09, 2019, 07:03:50 AM
It would tend to read as if it is any unit that has over eight bases at that moment in time.
Title: Re: KaBs
Post by: Simon Meg-Meister on June 09, 2019, 09:48:55 AM
Yes that is at that moment.

Si