MeG

Author's Section => Rules Queries and Clarifications => Topic started by: Protutor on January 03, 2024, 09:52:27 PM

Title: Sugs and flank charges.
Post by: Protutor on January 03, 2024, 09:52:27 PM
Good Evening. My son and I are playing another game of MeG. At the moment, I have a Flexible Tug of Italian Cavalry that is in Skirmish formation. My son has a Loose TuG of Punic cavalry about to charge my flank.
My question is, can I run away with the SuG even though I cannot roll any shooting dice (UG not in the frontal zone)?
Title: Re: Sugs and flank charges.
Post by: nikgaukroger on January 03, 2024, 09:55:04 PM
Yes you can, and indeed if in good going must do so.
Title: Re: Sugs and flank charges.
Post by: Protutor on January 04, 2024, 12:02:57 AM
Good Evening. Thank you for your prompt response. Can I turn 900 and then evade? I think this is allowed as per 3.2.3 on page 66 of the Maximus and Magna rulebook.
Title: Re: Sugs and flank charges.
Post by: lionheartrjc on January 04, 2024, 07:59:33 AM
You can run away in one of three directions:  directly to your front, directly to your rear or directly away from the charge (with the exception that you cannot choose a direction that will end up close to the chargers and in their charge path).  You change to the direction of running away by turning and/or wheeling.  Turns are free, wheeling is measured.
Title: Re: Sugs and flank charges.
Post by: Protutor on January 04, 2024, 02:16:34 PM
Good Morning. Thank you for the clarification.