MeG

Author's Section => Rules Queries and Clarifications => Topic started by: Onurbm on January 20, 2023, 08:44:09 AM

Title: Shooting at non visible targets ? Hidden shooters ?
Post by: Onurbm on January 20, 2023, 08:44:09 AM
Checking in the PDF version ,
I did not find any indication that shooting would make shooter an eligible target .

Example : infantry in a village is visible at 2BW . Standard bow shoots at 4BW.

As there is no gunpowder involved , no noise , no smoke . I strongly doubt enemy may locate shooter with enough accuracy to shoot individual targets .

Now the question is : do they locate with enough accuracy to shoot back ? With which penalties ? Difficult to hit a target when shooting blind .

Thanks in advance .
Title: Re: Shooting at non visible targets ? Hidden shooters ?
Post by: nikgaukroger on January 20, 2023, 09:09:07 AM
The clarries include this:

"visibility goes both ways. If the UG within x BW of the edge of the terrain, they can see out and can be seen."

I am wondering if this failed to get into the PDF  :(

Page 93 C 3 in the PDF certainly states there is only 1 case where troops can shoot and not themselves be shot at.
Title: Re: Shooting at non visible targets ? Hidden shooters ?
Post by: Onurbm on January 23, 2023, 09:53:09 AM

Perfect thanks 🧙‍♂️🐯🐲🎋

This is not real life but makes game much easier than the pseudo-realistic other version ...