MeG

Author's Section => Rules Queries and Clarifications => Topic started by: jfas on March 28, 2022, 11:03:14 AM

Title: Moves when in combat
Post by: jfas on March 28, 2022, 11:03:14 AM
Hi All

Had a game a few days ago and something came up I wanted to ask about
TUG of 6 romans in combat vs 2 enemy TUGs and I wanted to use MF1 move to engage some bases, as the combat was I would have to move the base more than its movement would permit is that ok or is there some limit to the range ?

R
R R R R R
- G G G G G

R = Romans
G= Gauls
Title: Re: Moves when in combat
Post by: lionheartrjc on March 28, 2022, 12:00:20 PM
Movement distances don't apply to MF1 moves.

Richard
Title: Re: Moves when in combat
Post by: jfas on March 28, 2022, 12:20:36 PM
Hi Richard

So I can expand as far away as I want ?
Title: Re: Moves when in combat
Post by: lionheartrjc on March 28, 2022, 12:56:45 PM
MF1 can only create a new file to fill a gap or create a supporting file. But the movement distance is not a restriction.

Richard