MeG

Author's Section => Rules Queries and Clarifications => Topic started by: Ludwig on May 20, 2021, 12:49:18 AM

Title: Clarification for shooting when out of range with overlapping elements
Post by: Ludwig on May 20, 2021, 12:49:18 AM
Thanks to all of you for the rules clarification about death die calculations for slowing effect of fire
.
In the same game my friend took the position that elements with shooting capability that overlap can contribute to shooting even if they are out or range.
That is not consistent with the way I've been playing and thus the reason I am asking for clarifications.

EXAMPLE:
A 3 element wide UG of bow armed cavalry wishes to shoot at an enemy UG during the Shooting phase.
The middle of 3 elements is within 3 BW of the target and the terrain is unobstructed.
The 2 over lapping elements are both beyond 3 BW of the intended target.
My friend took the position that since the middle of the 3 shooting elements is within 3 BW of the target that both of the over lapping elements can also fire at full effect.

THIS IS CONTRATY to my understanding of the rules as follows:
1. Mounted bow have a range of 3 BW (Page 157 E: Shooting Range in BW)
2 I have always played MEG shooting as follows:
Page 155 C:3  "Files with missile weapons ...may shoot at target bases that are in range and arc"  I have assumed that an element of Bow armed Cavalry shooters beyond 3 BS is treated as out of RANGE.
3. Page 156 D: 2  "For a target to be valid BOTH front corners of the shooting file MUST be able to draw an uninterrupted line to SOME PART of the target base..."

Would you please clarify these points and Thanks in Advance.
Lenney

PS: We used to play WRG 7th edition and Warrior which are to old Phil Barker table top gaming systems that allowed what my friend had tried to apply to MEG.

I could see the overlap firing issue applied to skirmishing missile units should the rule makers add that at some future point since it would strengthen cavalry armies that are missile based and encourage the use of more skirmishing foot in army lists.


Title: Re: Clarification for shooting when out of range with overlapping elements
Post by: Francis Small on May 20, 2021, 06:18:16 AM
There is nothing in the rules pertaining to overlaps affecting what is in range. Shooting range is determined on a file per file basis, so if the middle file is in range and the 2 adjacent files are out of range, you only get to shoot with the one file, "overlaps" or no overlaps.

I think that point is pretty straight-forward. Now I'll go out on a limb and say that p. 156 D2 (regarding drawing lines from the front corner of the shooter) has nothing to do with determining range - only with if you can shoot the base or not due to intervening terrain or units and/or if the target can claim cover.
Title: Re: Clarification for shooting when out of range with overlapping elements
Post by: lionheartrjc on May 20, 2021, 07:35:57 AM
As indicated, shooting ranges are determined on a file by file basis. 
The drawing lines is to determine the validity of the target and has no effect on determining range.

Richard
Title: Re: Clarification for shooting when out of range with overlapping elements
Post by: badhabum on May 20, 2021, 09:38:57 AM
But unless I am wrong, only part of the shooting base must be in range, but both front corners must be able to see the target  8)

So one corner might be in shooting range, but the other not as the range is measured from any part of the front
Title: Re: Clarification for shooting when out of range with overlapping elements
Post by: lionheartrjc on May 20, 2021, 09:46:41 AM
Quote from: badhabum on May 20, 2021, 09:38:57 AM
But unless I am wrong, only part of the shooting base must be in range, but both front corners must be able to see the target  8)

So one corner might be in shooting range, but the other not as the range is measured from any part of the front

Only part of the front base of the shooting file must be within range, but that measurement doesn't have to be made from either corner.  Imaging approaching the enemy at an angle.  The corner of the enemy file might be exactly at maximum range to a point in the middle of the front edge of the file.  (This may happen if foot archers make a double move and have to stop at 4BW from an enemy TuG - if approaching from an angle a file may be exactly 4BW from the enemy TuG).

Richard