MeG

Author's Section => Rules Queries and Clarifications => Topic started by: marshalney2000 on February 01, 2019, 06:50:43 PM

Title: Two questions
Post by: marshalney2000 on February 01, 2019, 06:50:43 PM
1 Do troops still have to be in two ranks to claim shieldwall. This requirement seems to have disappeared from the characteristics sheet

2. Do Sugs disappear if any base goes off any table edge? The rules say no but the QRS says yes.
Title: Re: Two questions
Post by: nikgaukroger on February 01, 2019, 07:21:34 PM
Quote from: marshalney2000 on February 01, 2019, 06:50:43 PM
1 Do troops still have to be in two ranks to claim shieldwall. This requirement seems to have disappeared from the characteristics sheet

Then one assumes you don't have to be in 2 ranks. As it has been removed from 2 places I think it unlikely that it is an accidental deletion.

Quote2. Do Sugs disappear if any base goes off any table edge? The rules say no but the QRS says yes.

Thought the rules say that a SUG reaching your own rear edge in a runaway or skirmish are removed. Other edges they turn/wheel to move along the edge like all UGs do.
Title: Re: Two questions
Post by: marshalney2000 on February 01, 2019, 08:37:39 PM
Nik, on point one re shieldwall I tend to agree although I do not remember this being discussed or included as a change hence my question.
Turning to the second point re SUGs, it is clear in the rules that they only come off the rear edge but the QRS contradicts this. In a recent post Simon said the QRS should take precedence over the rules. again as I cannot remember this being discussed I just wanted to check that the change in the QRS was not made in error. To me if correct, it makes skirmishers in the flank area very easy to chase or indeed push off the table.
Title: Re: Two questions
Post by: nikgaukroger on February 01, 2019, 08:51:39 PM
Hadn't checked the QRS - see what you mean.

Actually, looking the 2018 QRS said the same  ??? ???
Title: Re: Two questions
Post by: awat03 on February 02, 2019, 08:32:17 AM
This came up recently (the shield wall question) but not sure it was on this forum or the old one. IIRC You needed to be in 2 ranks to stop the mounted melee expert claim but one rank was enough to stop shatter/shove effects. The 2ranks v mounted melee expert is on the qrs against the mounted melee expert claim and I think it is also in the characteristics 2019 document as well.
Title: Re: Two questions
Post by: Onurbm on February 02, 2019, 06:27:02 PM
2019 QRS takes precedence ... unless Author anounce a change / Bug Fix on this . Right ?  ;)
Title: Re: Two questions
Post by: stuuk on February 03, 2019, 11:47:10 AM
shieldwall one deep is enough for shieldwall effect
shieldwall two deep is required for some combat claims

UGs do not disperse or take KaB tests if hitting a side edge
Title: Re: Two questions
Post by: badhabum on February 03, 2019, 12:38:12 PM
QuoteUGs do not disperse or take KaB tests if hitting a side edge

QRS states : SUGs that even partially go off any table edge are lost.

QRS takes precedence .

So they are lost. :)
Title: Re: Two questions
Post by: marshalney2000 on February 03, 2019, 01:28:37 PM
Looks like a few agreeing to disagree.
Title: Re: Two questions
Post by: nikgaukroger on February 03, 2019, 02:37:27 PM
Quote from: badhabum on February 03, 2019, 12:38:12 PM
QuoteUGs do not disperse or take KaB tests if hitting a side edge

QRS states : SUGs that even partially go off any table edge are lost.

QRS takes precedence .

So they are lost. :)

This is correct.

It is also what it was in 2018 per its QRS (even if it wasn't played that way).

If its a bug Si needs to officially correct, if it isn't ...  :o
Title: Re: Two questions
Post by: stuuk on February 03, 2019, 02:52:25 PM
That is a big issue then, as it's a significant change that is not mentioned in clarifications and therefore looks like an error.
I have emailed Simon to ask him to look it over.
Title: Re: Two questions
Post by: nikgaukroger on February 03, 2019, 02:59:44 PM
I suspect a bug as well  :-[
Title: Re: Two questions
Post by: Administrator on February 03, 2019, 08:56:15 PM
Si is having difficulties getting online, but here is his reply

QuoteShieldwall cancellation deliberately set at 1 deep – not accidental.

On SuGS QRS doens't contradict rules.  It says IF they go of the table edge. 
Rule defines when and where they can.  Essentially rear edge unless a flank march.

Si
Title: Re: Two questions
Post by: nikgaukroger on February 03, 2019, 09:41:06 PM
It says:

"SUGS that even partially go off any table edge are lost"

My emphasis.

Si's message is clear what he wants to happen, alas I fear he is wrong about the QRS wording  :(
Title: Re: Two questions
Post by: marshalney2000 on February 04, 2019, 06:53:40 AM
Yes there is definitely a conflict between rules and QRS.
Title: Re: Two questions
Post by: Simon Meg-Meister on February 04, 2019, 12:55:26 PM
All

I'm back (thanks Si C)

"SUGS that even partially go off any table edge are lost"
... was fine for me

QRS override doesn't say something is now allowed, that is not allowed in the rules.
Hence no contradiction and no override.
Just a reminder of what happens if they leave.

Otherwise I would have put
"SuG that touch a table edge are lost"

That would then indeed override the main rules.

Si