Sorry, could not find in rules.
1.A SUG runs away from a charge, but directly behind are two TUGs and a general. Does the SUG get placed where the general is, or is it destroyed because it can't clear all units.. or other?
2. A 1 base chariot is destroyed (takes 2 wounds or a skull), does it do a rout move? Would units pursue this chariot?
3. In movement phase can a TUG move directly adjacent and touching an enemy unit, either with both bases or a one base overlap, or does it stop on edge to edge contact?
A
A B
B
Thank you for any clarifications, thrilled to get some of my Biblicals painted and fighting after almost 30 years of laying unused. :)
Word of caution - I don't have the rulebook to hand in answering these but:
1. Generals never block troops. A general with a UG makes the minimum move to remain in contact with the UG. If no move is available, make a note where the general is and remove the element from the table until he can be placed back with the UG (treat the general as if he is still on the table). Not sure where it says this in the rules - but this is how it is played in competitions.
2. An UG that is destroyed is still broken and routs (as long as it is not contacted in two or more directions), you still have to take KaB tests and the UG fighting it still has to follow pursuit rules (some troops won't pursue depending upon circumstances). Note a destroyed unit won't burst through friendly UGs whilst routing.
3. My view is yes it can make a move that ends in side edge to side edge contact with an enemy UG. Note however that if the enemy UG hasn't made a prompted action in the movement phase, it could potentially initiate a melee combat using the rules in 9.4 M.
Hope I have these correct.
Richard
Thank you. Very helpful! Now can get back to game! Hittites just have to make those pursuits.