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Mortem et Gloriam Players forum => Player Discussion => Topic started by: MADdaz on August 24, 2020, 11:30:02 AM

Title: Generals cards
Post by: MADdaz on August 24, 2020, 11:30:02 AM
Can someone explain the +1 over allowance when dealing the cards/tokens at the turn start. The rules mention not being allowed to go over the current allowance, so how does the +1 work?
Title: Re: Generals cards
Post by: nikgaukroger on August 24, 2020, 11:48:46 AM
If a professional general is holding more cards than their usual full allowance at the end of a turn - e.g. a Competent general holding 4 or more cards - they can carry forward their usual allowance + 1 extra into the next turn - so 4 cards in our example. However, they do not get dealt any new cards in that following turn.
Title: Re: Generals cards
Post by: ShrubMiK on August 24, 2020, 12:09:27 PM

How often is this rule actually called into play?

Ways in which it could happen:
a) C-in-C gifts a sub-commander some cards in addition to his normal allowance, sub-commander spends fewer than the number of cards gifted.
b) Commander doesn't spend any cards during the turn and is wounded, reducing his allowance by one.
Title: Re: Generals cards
Post by: nikgaukroger on August 24, 2020, 12:22:18 PM
Yes.
Title: Re: Generals cards
Post by: Hunter on August 24, 2020, 01:34:59 PM
Quite so

I remember before this rule came into play and my pal Jim Copeland gifting cards to sub commanders from a floating legend so that they each had about 6 going into one round.  Just because he could!
Title: Re: Generals cards
Post by: Hunter on August 24, 2020, 01:37:06 PM
It was a great example of how Si's system works - it was picked up and errata'd very quickly as I recall.
HH
Title: Re: Generals cards
Post by: Simon Meg-Meister on August 25, 2020, 08:34:58 AM
Indeed.  Was not the plan....