MeG

Mortem et Gloriam Players forum => MeG Fantasy => Topic started by: Simon Meg-Meister on June 07, 2020, 07:48:15 AM

Title: FANTASTICUS ET GLORIAM
Post by: Simon Meg-Meister on June 07, 2020, 07:48:15 AM
I am thinking to do a fantasy battles supplement for Mortem et Gloriam in 2021.
The pack is on the website and gives the first set of adaptations I have been trying out.

https://lurkio.co.uk/meg/meg/wp-content/uploads/MEG2020/Fantasy/Fantasticus-et-Gloriam.pdf (https://lurkio.co.uk/meg/meg/wp-content/uploads/MEG2020/Fantasy/Fantasticus-et-Gloriam.pdf)

All comments and inputs welcome.

Si
Title: Re: FANTASTICUS ET GLORIAM
Post by: Truskor on May 22, 2021, 10:33:05 AM
Thank you for sharing. I will give feedback after reading it. As I like mixing historical and fantasy miniatures this might be very interesting for me.
Title: Re: FANTASTICUS ET GLORIAM
Post by: pynner10 on March 24, 2022, 05:20:19 PM
I'll add a characteristic Idea to try out for Skeletons and Zombies

MINDLESS - Lose one base per turn if out of command

simulating the idea that unless a necromancer is nearby to control them, they disintegrate or disperse
Title: Re: FANTASTICUS ET GLORIAM
Post by: steads on March 25, 2022, 10:59:19 AM
If "MINDLESS" is adopted then I suggest it is a KAB test in each end phase rather than an automatic base loss: this fits the game ethos better.