I'm due to take delivery of my compendium copy of MeG in next few days.
My army list reference for DBMM had been Thane Maxwell's excellent and well-researched army lists from 1st - 3rd Age. All the armies I have are based up accordingly. 40mm fronts and 15-40mm depth, Dragons and Mumakil double based depth.
When the rules arrive I will be looking for equivalence between Inferior, Ordinary, Superior, Fast, Exception grades to convert to MeG and the Regular or Irregular classification (presumably drilled or undrilled). Hopefully that will simulate some similar battlefield behaviour and give the different armies their particular characteristics.
So, the best Orc troops in DBMM are listed as Irreg Blade Fast.
But there are some elements that are difficult to classify based on how they fight by Tolkien - most notably wargs/warg riders. Fight as if LH v Mounted, as if Wb v foot and train, and as cavalry v shooting. Quick kill Pk, Sp, Bd, Ps and Kn. Quick killed by Bw or Ps in base contact.
Dragons, Mumak, Balrogs, Trolls were given their own class of Behemoth ad with range fire for fire breath/shock and awe.
Magic was subsumed into command influence and pip transfers and the ability to command more units.
Go to the website and download Fantasticus which us the authors WIP for Mortem et Gloriam fantasy.
A lot will be done already for you. But all help and suggestion encouraged.
I am considering doing an official Fantastic Supplement book in 2021.
Si
Thanks for cross posting this thread.
As a taster, Saurons Orcs;
Fairly agile over most terrain, `Loose` formation due to their innate lack of discipline and the aforementioned agility, but classed as Tribal , maybe at a pinch`Formed`because they arent going to be doing anything fancy on the manoeuvre front. This means that they will be decent in bad terrain although fancy wheels and turns will be rare. `Loose` makes them vulnerable to mounted, lancers and such and will also mean that they can be `Shoved` by close formation humans, dwarves, elves etc.
They should be `Devastating Chargers`, meaning that they will launch themselves without prompting at enemy foot and have the potential to break the line. Great orcs could be `Melee Expert`and all could have `Integral Shooters`. Probably quite reasonable to have them as `Combat Shy`to reflect innate reluctance to stand and fight toe to toe for long, unless they are winning.
Due to their love of iron work they will be `Protected` and usually `Average`morale class.
Bearing in mind that these are only personal musings and not definitive!
Lance.
Orc kind initial classifications ...
(https://live.staticflickr.com/65535/49984063477_8f84db114f_c.jpg) (https://flic.kr/p/2j9VoDT)Slide7 (https://flic.kr/p/2j9VoDT) by Simon Hall (https://www.flickr.com/photos/185117026@N02/), on Flickr
I'll start a stream for each so all can comment and we can do a vs 2.
S