MeG

Author's Section => Rules Queries and Clarifications => Topic started by: IanN on March 29, 2020, 06:35:25 AM

Title: English Longbows and "pottes"
Post by: IanN on March 29, 2020, 06:35:25 AM
At Crecy, the English longbowmen dug "pottes" - what is best way of representing these ?  Having read through barricades, caltrops, stakes and obstacles, am inclined to suggest obstacles as the preferred option. Looking for clarification.
Title: Re: English Longbows and "pottes"
Post by: nikgaukroger on March 29, 2020, 07:43:33 AM
A strip of rough ground?
Title: Re: English Longbows and "pottes"
Post by: IanN on March 29, 2020, 08:00:28 AM
Thanks for reply Nik. Yes, an option, but effects at Crecy and Bannockburn  seemed to be much more than that. Currently am playing using "Obstacles" being the nearest appropriate 'definition', but  just checking.
Title: Re: English Longbows and "pottes"
Post by: lionheartrjc on March 29, 2020, 09:09:49 AM
For Crecy, I would tend to agree with Nik and choose a strip of Rough Going over an obstacle.  Rough going would disadvantage knights and lose their impact factor for Charging Lancer.  It also slows them down, giving the longbow the opportunity for extra shots.  It also disadvantages close foot.

In my experience, the hardest thing to simulate is the reckless nature of the French charges.  No MeG player chooses to charge their knights in these sort of circumstances.  I have had a go at a simulation of Agincourt where 3 waves of 10,000 pts of French attack 10,000 pts of English treating the entire battlefield as rough going.  Each wave breaks when the half TuG requirement for that wave has been met.  The English win if they survive.  Makes a reasonably good solo game as there is not a lot of tactics involved.

Richard
Title: Re: English Longbows and "pottes"
Post by: nikgaukroger on March 29, 2020, 12:53:21 PM
Quote from: lionheartrjc on March 29, 2020, 09:09:49 AM
For Crecy, I would tend to agree with Nik and choose a strip of Rough Going over an obstacle.  Rough going would disadvantage knights and lose their impact factor for Charging Lancer.  It also slows them down, giving the longbow the opportunity for extra shots.  It also disadvantages close foot.

The English could also be uphill depending on how you view the ground at Crecy.


Quote
In my experience, the hardest thing to simulate is the reckless nature of the French charges.  No MeG player chooses to charge their knights in these sort of circumstances.

The current consensus view of the battlefield of Crecy also suggests that the French were channeled into attacking on a small frontage IIRC - again difficult to get a player to do.
Title: Re: English Longbows and "pottes"
Post by: IanN on March 29, 2020, 05:49:39 PM
Ok - thanks guys for input - having giving some thought to it - will go with rough ground. Thanks

Have also tried the major battles of 100 Years War, and not really tactically challenging  :)   Crecy is dependent upon the shooting during approach and rarely goes well for French. Poitiers in more interesting but has to be broken into attacks of first and third battles, interesting to do. Agincourt have found to be generally the most fun - the knights are dismounted so its a slow game that has potential to develop.

Thanks again